Great to hear. Yeah, there are three basic levels of mobile testing, from least accurate to most accurate:
– Squeezing your desktop browser narrower
– Using simulators like http://quirktools.com/screenfly/ or browser dev tools
– And course, nothing beats testing on the actual devices themselves (also the most difficult because it’s not practical to have access to all the many devices available)
We’ll be making another pass-through on the beta soon, but keep the feedback coming.